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Synths & drum machines

OSC OSCar

It’s not a relic—it’s a duophonic bridge between digital precision and analog grit.

Worth your time?3.5/5Yes.Use the whole thing.What works, what does not, who it is for ↓
9:24in productionCh. 1 · Origin/ 9:24 · ceiling 15 min
4 chapters · 9:24Ceiling 15:00

The brief is written and checked. The video joins this page when it is cut.4 chapters · 1 min read · 9:24 planned

Read the brief

The OSCar is a 1983–1985 subtractive synthesizer with digital oscillators enabling additive synthesis, dual analog filters with independent cutoff, duophonic mode, and a built-in sequencer. Designed by Chris Huggett (electronics) and Anthony Harrison-Griffin (aesthetics and build), around 2000 units were produced.

Chapters & takeaways4
  1. 1:06
    Origin

    Launched in 1983 after Electronic Dream Plant folded, the OSCar was Oxford Synthesiser Company’s first and only instrument.

  2. 2:17
    Oscillators

    Digital oscillators enable additive synthesis alongside standard waveforms—unlike any other synth of its era.

  3. 3:36
    Design

    Chris Huggett designed the electronics; Anthony Harrison-Griffin shaped its look, using black rubberized components for protection and tactility.

  4. 5:25
    Rarity

    Only around 2000 units were made—rare, but not mythical.

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Worth your time?

Yes. Use the whole thing.

3.5/ 5
What works
  • additive synthesis via digital oscillators
  • independent analog filter control
  • self-contained sequencer
  • tactile rubberized interface
What does not
  • MIDI
  • polyphony
  • patch memory
Use it if
  • live performers
  • duophonic sound designers
  • players who prefer hands-on sequencing
Skip it if
  • DAW-centric producers
  • chordal players
  • users needing modern connectivity
Who should use it, and who should skipHide who it is for
The written brief1 min read

What it is and what it was built for

The OSCar is a 1983–1985 subtractive synthesizer built for live performance and studio experimentation, designed to merge digital oscillator precision with analog filter warmth and immediate sequencing.

How it works, in terms a player would use

It uses subtractive synthesis with digital oscillators that deliver additive synthesis alongside triangle, sawtooth, square and variable pulse-width waveforms. Two analog filters offer independent cutoff control. Duophonic mode allows two notes at once. A built-in sequencer runs without external clocking. Controls are protected by black rubberized components.

What it does better than anything else

It delivers additive synthesis via digital oscillators while retaining analog filter character—unlike contemporaries that used either digital oscillators or analog filters, not both together in this configuration.

What it does badly

It cannot play more than two notes at once. It lacks MIDI. Its sequencer has no real-time recording or quantisation. The rubberized controls wear and become imprecise over time.

What people made with it

Artists used it for melodic basslines, evolving pads, and rhythmic sequenced leads—particularly in UK synth-pop and experimental electronic music of the early-to-mid 1980s.

Who should use it, and who should not

A player who values physical immediacy, duophonic expressiveness, and the interplay of digital waveform control with analog filtering. Not for producers reliant on DAW sync, polyphonic chords, or patch recall.

Is it worth your time

Yes—if you want hands-on, tactile duophonic synthesis with digital oscillator flexibility and a sequencer that works out of the box. No—if you need polyphony, MIDI, or modern integration.

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